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    Please use this identifier to cite or link to this item: http://chur.chu.edu.tw/handle/987654321/31724


    Title: 以ARCS 動機模式為基礎之遊戲式學習系統研究
    Authors: 應鳴雄
    Ying, Ming-Hsiung
    Contributors: 資訊管理學系
    Information Management
    Keywords: 遊戲式學習;ARCS動機模式;模糊理論;資訊系統成功模式
    Game-Based Learning;ARCS Motivation Model;Fuzzy Theory;Information System Success Model
    Date: 2012
    Issue Date: 2014-06-27 01:36:01 (UTC+8)
    Abstract: 近年來在資訊科技中數位學習(e-Learning)扮演著一個重要的角色,數位學習對於在訓練及學習上是一個非常有效的方法。在學習上,逐漸由傳統課堂上的紙本教材轉變為網路上的數位媒體或數位教材,但目前多數的數位學習,教材內容仍以文字、圖片及影片為主的,並缺乏同儕互動的學習刺激及生動性。而線上遊戲本身具備高度的互動性、同儕競爭性和趣味性,有助於提升學習動機。
    因此,本研究發展一套擁有企業資源規劃(Enterprise Resource Planning, ERP)知識的多人線上遊戲學習系統(Multiplaye
    The prominent role of e-Learning in information technology has led to advances in recent years. E-learning is an extremely efficient way to train and learn. Traditional textbook may be replaced by digital media or e-Material. Most of the e-learning system
    Appears in Collections:[Department of Information Management] Seminar Papers

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