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    Please use this identifier to cite or link to this item: http://chur.chu.edu.tw/handle/987654321/31580


    Title: An Analysis of Students' Intention to Use Ubiquitous Video Game-Based Learning System
    Authors: 張文智
    Chang, Wen-Chih
    Contributors: 資訊管理學系
    Information Management
    Keywords: technology acceptance model;game-based learning;ubiquitous learning
    Date: 2010
    Issue Date: 2014-06-27 01:31:40 (UTC+8)
    Abstract: This study analyzed students’ self-report on their intention to use an ubiquitous video game-based learning system. Participants were 30 college students in Taiwan. They completed a questionnaire measuring their responses to six constructs which formed a
    Appears in Collections:[Department of Information Management] Seminar Papers

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